Understanding Ego Pages in The Library of Ruina
Ego Pages are special collectible cards in The Library of Ruina that transform how characters fight. Each page represents a memory or artifact tied to the Project Moon universe, and when equipped, they change skill sets, stats, and sometimes grant entirely new abilities. I've spent dozens of hours sorting through these, and honestly, most people completely mismanage them early on.The Library Of Ruina All Ego Pages A Comprehensive Guide To Every Self
Getting started with Ego Pages is straightforward but easy to mess up. You find them as drops from battles, from the Bookstore, or occasionally as rewards for completing certain requests. When you get a page, it appears in your collection menu with three key pieces of information: the character it belongs to, its level tier (I through IV), and what effect it provides. The tier system matters more than most players realize. A Tier IV Ego Page from a main character will almost always outclass a Tier I version, but there are exceptions. I spent a good hour trying to figure out why my Anglerfish page kept underperforming before I noticed it was competing with a different Anglerfish page I'd already equipped. You can only have one ego page active per slot per character, and the game doesn't always make it obvious which one is currently doing the work. Here's the part nobody tells you: ego pages don't just add skills, they replace them. When you equip a page that shares a skill type with your character's existing set, it overrides the old one. I learned this the hard way during a run where I equipped a page thinking it would add a fourth action, only to discover it had silently replaced my best defensive skill. If you're planning your loadout, always check what gets swapped before you commit.
Some ego pages have secondary effects that trigger conditionally. Pages tied to certain guests or specific enemy types activate differently than pages meant for the Librarian character. For example, pages related to the Red-Headed Woman give her different bonuses depending on whether she's fighting regular guests or specific boss encounters. This means hoarding every page you find isn't actually optimal play. You want pages that match the upcoming battle's context.
How to Maximize Ego Page Setups
The most efficient approach is to build around a core character first, then fill gaps with pages that complement their natural kit. Take the Librarian — she starts with a solid foundation of basic attacks and some utility. Her best ego page combinations typically involve pages that boost her existing strengths rather than redirecting her into an unfamiliar role. When you're running through the later floors, you'll notice that some pages seem identical in description but have different numerical values. This isn't a bug. Pages from different sources can have slight stat variations even when they share the same name and visual design. I keep a simple spreadsheet tracking which pages I've found and their exact stats, and it saves me from making poor equipping decisions under pressure. Another thing that trips people up: ego pages decay. If you don't use a page for an extended period between requests, its effectiveness degrades. This is especially relevant if you're a completionist who hoards pages hoping to use them later. In practice, I found that using pages within the same request or the next one keeps them at full potency. Anything sitting in your collection for three or more requests starts losing value.
Get the Full Details

If you're looking for a complete reference, the community maintains updated lists that catalog every ego page with its effects, source, and recommended uses. These are more useful than trying to memorize everything, because the number of pages across the entire game is large enough that even dedicated players keep a reference open while playing.