Getting The Champion's Gear In Breath Of The Wild
The Champion's Tunic is not a reward you chase. It's sitting in a shop in Hateno Village from the moment you wake up, but most people walk right past it. The Green Champion's Tunic costs 500 rupees and the matching pants are 400. That is everything. There is no side quest chain, no rare drop, no hidden puzzle. You just buy it. What makes this armor weird is the stat it gives. The tunic shows your current health bar when you equip it. Nothing else in the game does that. It also has a base defense of one, which is laughably low compared to any other piece of clothing you can find. The pants give you another point. Together they sit at two total defense. For context, the Rudanian Set gives you eight, and the Zora Set gives you ten. I used to think the health bar display was the main selling point. It's not. The real function is the attack bonus tied to the Guardian enemy type. When you wear the full Champion's Tunic set, your attacks against Guardians deal a flat damage multiplier. This is not a small number. It scales directly with your base attack value at the time you land the hit. That means a Master Sword with +30 attack will hit Guardians much harder than the same sword worn with the Soldier's set. I learned this the hard way during my first attempt at fighting the Divine Beast Vah Rudania. I had the full Rudanian armor on, thinking the higher defense was worth it. The Guardians were melting me faster than I could melt them. Once I swapped to the green set, the fight flipped entirely. One arrow to the core from the Master Sword deleted each guardian on the roof.
Unveiling The Champions Tunic And Pants In Botw The Armor That Forged A Legend
The set has three pieces if you count the helmet you can unlock through the game's amiibo feature, but you do not need it. The tunic and pants are enough to trigger the Guardian damage bonus. Upgrading the pieces at a Great Fairy fountain does not change the Guardian multiplier. It only raises the base defense, which stays irrelevant because the Guardian bonus calculation uses your attack value, not the armor's defense stat. Don't waste fairy tears on this set unless you genuinely want the defense numbers for non-Guardian encounters. There is a common misunderstanding about how the Guardian bonus works. People assume it only triggers against Guardian Stalkers. It does not. It triggers against every Guardian variant: Stalkers, Sentries, Scrubs, and the Divine Beasts themselves. The multiplier applies equally across all of them. I spent a solid hour testing this on my save file because I kept getting inconsistent results and wanted to know why. The inconsistency turned out to be player error, not a broken mechanic. If you swing the Master Sword at a Guardian's body instead of its eye or core, the bonus does not apply. You have to damage the glowing weak points. Once I stopped panic-clicking and aimed for the cores, the damage output became predictable every single time. Here is the part nobody tells you. The tunic's health bar display updates in real time even when you are wearing other armor underneath. If you upgrade the Champion's Tunic to three stars and pair it with any other chest piece, the health bar still shows. The Guardian bonus stops working, obviously, because you need the full set. But the display function persists. I use this as a daily driver in the late game. I wear the tunic plus the Barbarian Helm and Barbarian Leg Guards. The health bar stays visible, the attack bonus gets replaced by the Barbarian set's stamina slash boost, and I get better movement speed. It is a solid build for general exploration.
The one edge case where this gear completely fails is the final boss. Ganon does not count as a Guardian. The damage bonus does nothing. You will still have that one defense rating standing next to his multi-million health pool, and you will die in roughly three hits from anything he throws at you. If you are running the Champion's Tunic into Hyrule Castle's inner sanctum, swap it out. I keep a spare Soldier's Broadsword set or the Ancient Armor for that portion. The Ancient Armor actually works against Ganon because his attacks count toward the ancient weapon bonus, which is a completely separate mechanic. Another thing to note is the purchase location. The tunic and pants are only sold by the clothes shop in Hateno Village. The shop is run by a character named Teabo, and his inventory does not change based on story progress. He has the green tunic the entire game. You do not need to complete the Hateno Ancient Tech Lab quest to unlock it. You do need rupees, which means farming becomes the actual bottleneck rather than any kind of puzzle or quest line. I found that selling polished gems from ore deposits and breaking Bokoblin camps for their chests is the fastest way to accumulate the 900 rupees total. One major camp with a blue or purple trophie yields roughly 300 to 500 rupees in gear sales alone. The armor has no weight penalty and no special maintenance requirements. It does not degrade. It does not have a set bonus beyond the Guardian multiplier. It is simple equipment that most players undervalue because the defense number looks bad on paper. The numbers lie here. The tunic and pants are built for a very specific encounter type, and they excel at it completely. Outside of that context, they are fine but not outstanding. Inside that context, they are effectively mandatory for anyone who wants to move through Guardian-heavy areas without carrying ten bottles of armor repair powder.
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