How I Got Into Honkai After Ignoring It For Years
I first heard about Honkai Impact 3rd around 2018. My friend recommended it the way people recommend games they spend way too much time on. I played for about six hours and bounced off because the gacha mechanics felt aggressive and the story introduction was messy. I came back to it three years later when Honkai: Star Rail came out and I was looking for something to pass the time on long flights. That second attempt actually stuck. Now I have hundreds of hours across both games and Honkai: Star Rail, and I want to explain what I learned about the franchise, how it evolved, and why the cultural pieces matter more than most people realize when they're just trying to finish a quest line. The Honkai franchise started as a PC game called Honkai Impact in 2014. It was developed by COCOON, which later became miHoYo. The original game was a simple action RPG that nobody really talked about anymore. The reboot, Honkai Impact 3rd, launched in 2016 in China and 2018 internationally. That's the version most people know. It started as a third-person action game with anime-style characters fighting entities called Honkai. The setting is semi-contemporary Earth where these Honkai Emergencies keep happening, and the story follows a group of girls called Valkyries who fight them. What makes the franchise notable isn't just the gameplay. The narrative actually goes somewhere. Most gacha games have disposable stories built around pulling characters. Honkai spent years building a continuous narrative arc across multiple volumes, and the writers revisited earlier plot points with new context. I found this out the hard way during Honkai Impact 3rd's Volume 3 storyline. I thought I understood what was happening until the final chapter recontextualized everything that came before it. The story treats the player as someone who will actually read the dialogue, which is unusual for mobile gacha titles that usually summarize plot points in four lines per scene.
The cultural significance comes from how miHoYo positioned Chinese game development on a global stage. Before Honkai Impact 3rd and then Genshin Impact, Western players rarely engaged with Chinese-developed games at this quality level. The franchise proved that a company in Shanghai could produce AAA-grade action combat, orchestral soundtracks, and long-form storytelling that rivaled Japanese titles. That matters because it shifted industry expectations. Publishers stopped assuming Chinese mobile games were either simplistic or entirely focused on monetization loops without artistic ambition. I encountered a specific problem early on that most newcomers miss. The Honkai lore uses a lot of scientific terminology borrowed from real physics concepts. Terms like Schwingung, Herrscher forms, and Imaginary Energy aren't just flavor text. They reference actual theoretical physics ideas. When I started trying to understand the story's deeper layers, I kept hitting walls because I treated these terms as made-up fantasy jargon. The workaround was reading the in-game codex entries more carefully and then cross-referencing with some basic physics explanations. Honkai's writers clearly consulted actual science papers for their worldbuilding. I spent about two weeks flipping between the game's archive system and Wikipedia articles on quantum mechanics to finally get what the story was doing with those concepts. Another thing beginners don't pick up on quickly is the difference between the Honkai franchise timeline and real-world chronology. The in-universe events span decades within the game's own timeline, but they don't map cleanly onto our calendar. Characters age differently depending on which storyline you're following. Honkai Impact 3rd covers roughly six years of in-game time across its main story. Honkai: Star Rail exists in a separate universe entirely, which the games confirm through direct references. I wasted about ten hours trying to connect character timelines between the two games before realizing they operate in parallel fictional universes with different rules. The crossover content is limited and intentional, not evidence of a single shared universe.
The musical side deserves mention because it's genuinely one of the strongest aspects. Yoko Shimomura composed music for several major story arcs, and she's known for her work on Kingdom Hearts and Front Mission. The soundtrack varies from orchestral pieces to electronic remixes depending on the battle context. I noticed this more when I started paying attention during cutscenes instead of skipping them. The audio design actually reinforces the thematic shifts between story volumes. There are real downsides to engaging with this franchise that people don't talk about enough. The gacha system is expensive if you want to collect characters without waiting years. Honkai Impact 3rd's rates are slightly better than some competitors, but pulling for a full character still costs real money. The story is dense. If you skip cutscenes like I did for the first thirty hours, you will miss critical plot information that the game assumes you have absorbed. I recommend turning on auto-read for dialogue and skipping only combat tutorials, not story segments. The gameplay itself can feel repetitive after a while. The combat system is solid but stays mostly the same from start to finish, and endgame content is limited unless you invest heavily in character builds. For anyone getting into Honkai, start with Honkai: Star Rail if you want a more accessible entry point. It's turn-based, which removes the action combat barrier. The story is lighter and easier to follow. Then go back to Honkai Impact 3rd if you want the deeper narrative. Both games are free on PC and mobile. Honkai: Star Rail is also on PlayStation. You do not need to play anything in a specific order beyond the main story chapters. Side content is optional and mostly rewards grinding.
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I still come back to these games because the writing has improved noticeably since I first played. The later volumes of Honkai Impact 3rd handled character deaths and sacrifices with more restraint than typical gacha narratives. The franchise takes its themes seriously even when the situations are ridiculous. That balance between self-awareness and sincerity is what keeps people engaged past the initial novelty. It's not perfect, and the monetization is aggressive, but the core experience of following a story that actually respects your time and attention is worth the investment if you can stomach the gacha element.